Art Spiel Picks : Art and Technology NYC Exhibitions November 2024

HIGHLIGHTS

CHANNEL by Scope Collective at Biobat Art Space. Photo courtesy of gallery.

The three exhibitions Digital Being: Radio Row, Water Stories, and GUI/GOOEY explore memory, technology, and sustainability across time. In Digital Being: Radio Row, Taezoo Park breathes new life into obsolete machines, reimagining New York’s Radio Row as a digital hub of the past and future. Water Stories at BioBAT Art Space celebrates water’s ecological and cultural roles through multisensory art, urging conservation for future generations. GUI/GOOEY at Plexus Projects blurs boundaries between digital and organic realms, examining how interfaces reshape our perception of the body and nature through digital media.

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On Henry Street, Tianyi Sun Works with Simulacra and Cuteness

Tianyi Sun and Fiel Guhit. “Bakery Story,” installed as part of FROM_LISTENERS, 2023. 30 x 18 x 32 inches, Laser cut and engraved acrylic, aluminium, LCD screen, webcam.

“I love it. I am all for kitschy stuff,” Tianyi Sun says, laughing, as she notices the iridescent glitter liquid phone case. In her practice, Sun engages with the cute and zany using these categories as an entry point to embody how we approach technology in our everyday lives—her work takes the form of installations and responsive environments activated by a reading or performance. With much of her work being modular, the audience moving through the space is as important as the work itself—“bridging the digital and the analog,” she explains. “I want to expose the aesthetics, the beauty, the politics without lessening the visceral response.” A central question of her work is: What happens with the human experience as we navigate technology?

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Eva Davidova: Re-coding Our Paradox

HOT AIR
Garden for Drowning Descendant/Garden Sequence from “Flying and Drowning Dream,“ interactive mixed reality installation, 2022, with performer Danielle McPhatter.

Eva Davidova makes new media works that focus on ecological disaster, our interdependence as a species, and the political implications of technology which she unpacks with performative works rooted in the absurd. She imagines the paradox that one day our descendants–human or cyborg–will be constructing our reality as a simulation, and asks: “If we are the games our children will program one day, can we influence the code they are writing?”

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Beyond the Digital at Venus Over Manhattan (uptown)

Opinion

Installation view of "Beyond Digital", Venus Over Manhattan, 2022
Installation view of “Beyond Digital”, Venus Over Manhattan, 2022. Photo courtesy of Venus Over Manhattan

Artists have been working with technology since the beginning of the 20th Century. This represents an important moment in artmaking’s evolution, which until recently collectors and institutions haven’t wanted much to do with—the result is a lack of historical presence for such works. Without recourse to a history, every few decades promoters herald the emergence of an exciting new realm of expression or experimentation related to a new media, which appears to the uninformed to be without precedence—most recently it was the crypto-driven NFT market. It is this lack of a sense of history that makes it possible for the organizers of Beyond Digital to claim that this exhibition brings together pioneering artists whose works explore the possibilities of bridging the digital and physical realms. Problematically, this project is more than 50 years old and is built upon one that dates back to the start of the 20th century, when artists working in the modernist tradition started to adapt technology to art to produce light organs, slideshows and kinetic art.

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Rec Lobe TV at The University of Wyoming Art Museum

In Conversation with NonCoreProjector collective

Rec Lobe TV, University of Wyoming Art Museum, 2022, Police Scanner, monitor, projections, sound, laptop, printer, printouts, speakers

NonCoreProjector is a collective of visual artists, technologists, scientists, and musicians experimenting with physical, biological, conceptual, and political data systems, along with human/AI symbiosis. In their projects they explore consequential relationships between spoken and written language and multisensory, visceral experience. Their project Rec Lobe TV is currently exhibiting at The University of Wyoming Art Museum through December 23, 2022. The NCP collective members—Jack Colton, Elias Jarzombek, John O’Connor, Rollo Carpenter and Nat Clark—are in conversation with Art Spiel about their projects and collaborative work.

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Gal Nissim – Sci-Art Encounters


Gal Nissim & Leslie Ruckman, SurveillAnts at Science Gallery Detroit, 2018, live ants, acrylic, sand, wood, electronics. 41.5 X 29 X 29 Inch. Image courtesy of the artist. Photo by Mark Sullivan.

Gal Nissim creates collaborative experiential multi media installations which stimulate the visitor to track and decode the behaviors of animals through audio-visual patterns, ranging from a colony of living ants in a gallery space to wild life in Central Park. Nissim shares with Art Spiel her fascination with the link between science and art, some insight into her elaborate collaborative process, and on her projects. Our interview process had been taking place before the pandemic and the artist was given an opportunity to bring her responses fairly up to date.

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Artists on Coping: Barak Chamo

During the coronavirus pandemic, Art Spiel is reaching out to artists to learn how they are coping.


Sunset, 2019, light painting

Barak Chamo’s work explores the limits of perception, what is seen and unseen by the human system, and how its vulnerabilities are laid bare by interaction with technology in an accelerating feedback loop. His research-based practice employs light, video and kinetic sculptures to create intimate subjective spaces that recognize these limits inspire a shift in perspective.

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